Mohammad Aldehayat

Software engineer in Graz, Austria. I build tools, engines and systems for games, hardware and research.

Currently finishing an MSc in Game Studies and Engineering

Works

About

Mohammad Aldehayat, arms crossed, on a balcony above a hillside city.

I'm a software engineer with more than five years of experience in C#/.NET and C++, from test automation for semiconductor labs to a game played by millions.

Most of my work has happened where software meets something else: hardware, a game, or someone else's field. At Infineon, I built tools that chip verification engineers rely on every day. At Rababa Games, I brought a mobile game to PlayStation 4 and wrote the native code that connected it to steering wheels. In between, I built my own game engine, because I wanted to know how every part of it works.

What ties it together is that I like understanding what people actually need, whether they are engineers, players or researchers, and turning it into software that is clean, reliable and easy to build on. I'm now finishing a master's degree in Game Studies and Engineering, researching how games can be made more accessible to deaf and hard-of-hearing players.

Before all that, I came from competitive programming: I placed 4th and 5th at the Jordanian Collegiate Programming Contest, finished 55th of 2,600 teams at IEEE Xtreme, and mentored more than 200 students through contests and workshops.

Experience

  1. 2024 – 2026Software EngineerInfineon Technologies, Villach
  2. 2019 – 2022System ProgrammerRababa Games, Amman

Education

  1. 2021 – 2027MSc Game Studies and EngineeringUniversity of Klagenfurt
  2. 2016 – 2020BSc Computer Science, ranked 2ndUniversity of Jordan, Amman
Full CV (PDF)

Competitive programming AtCoder Codeforces ICPC

Contact

Working on a project, a game or a research idea? Get in touch.